This live-only online workshop will provide participants with an opportunity to discover the potential of using and creating simple digital classification games with easy-to-use tools to support library users understanding of your library classification scheme structure. It will involve a live webinar, discussion and hands-on adaptation of a prototype classification game on your Android or Apple phone.
1.2. Relevance of Digital Classification Games
1.3. Introduction to Pocket Code
1.4. Hands-on session with Pocket Code
1.5. Discussion and Further Ideas
Prerequisities for participants
This workshop will introduce the idea of creating a simple prototype classification game based upon a pre-made template, and will give participants the opportunity to adapt the game using an Android or Apple phone during the session. To do this, participants should download the Pocket Code app and prototype game in advance of the session and ensure that both are working on your device. Details are provided on the curriculum pages after signing up for the workshop.
It is possible to participate in the workshop without downloading the app or game, but participants who have downloaded the app and game will gain a greater understanding of how it works in the hands-on section of the workshop.
The workshop will be run live over Zoom. The link to the Zoom session will be posted in the curriculum pages prior to the start of the workshop. Please ensure that you have access to Zoom in advance of the workshop. It can be accessed via a web browser or via the app.